Until then, the complimentary digital version is waiting for you in your Smashing Shop dashboard. And if you haven’t ordered just yet, make sure toAt this very moment, all pre-orders are being shipped from Berlin, Germany, by airmail. Due to an unexpected huge amount of pre-orders in the past days, delivery of the new book orders will take a bit longer since we only have a limited amount of printed books in pre-sale stock.Of course, we are printing extra copies in this very moment as you read this post.
But unfortunately, the shipping of the new printed copies can only start in early January 2013. Still, you get the eBook automatically once you’ve ordered the printed book, so you can start reading right away! EBook Is Now AvailableThe eBook of the Mobile Book is available for download immediately: PDF, ePUB and Kindle formats for your convenience. If you have pre-ordered the book, your eBook is waiting for you in your. Also, keep in mind that the eBook is included in the —our annual subscription with 70% discount on all Smashing eBooks.
And if you still haven’t ordered yet, you can, and start reading within a couple of minutes! You won’t be disappointed. Let’s see why.
What’s In The Book?When it comes to mobile, there are more open questions than definitive answers. Due to its fragmentation, it’s not so easy to understand how the mobile market looks and works in general. How can you pick the right mobile strategy and select the right approach for your website? What design patterns and what UX techniques can assist you to design faster and more effectively for mobile devices?
What design patterns do you need to be aware of when building responsive websites and what patterns will help you optimize the performance for mobile? When you design with mobile in mind, how exactly should your design process differ from a traditional design workflow?Our new book attempts to answer these questions. Well-known experts such as Peter-Paul Koch, Stephanie Rieger, Trent Walton, Brad Frost, Dave Olsen, Josh Clark and Remy Sharp have contributed to the book to present the most relevant and valuable insights. To ensure the quality of the material, the chapters have been reviewed by Scott Jenson, Bryan Rieger, Tim Kadlec, Bruce Lawson and other active members of the mobile design community. The foreword was written by Jeremy Keith. It wasn’t easy to bring together such a stellar line-up of experts, but a compromise wasn’t an option. Technical Details.
320 pages, 16.5 × 24.0 cm (6.5 × 9.5 inches). For both newcomers and experienced Web designers and developers. Quality hardcover with stitched binding and a ribbon page marker. Shipped from Berlin, Germany, only via air mail. $5 worldwide shipping (check ). Also available as an eBook (PDF, EPUB, Kindle).Why You Should Pre-Order “The Mobile Book”The mobile environment is a new major challenge, but also a great opportunity.
In our upcoming Mobile Book, 12 brand new chapters from experts on mobile summarize the knowledge and best practices in mobile design and development to prepare you, dear reader, for the challenges of the mobile future.The traffic coming from mobile devices is steadily. It’s time that we learn how to address these pressing issues — how to develop the best solutions for our clients so they don’t lose traffic, gain better brand awareness, find new customers and be prepared for the unpredictability of the mobile environment in the future. If there is a book that every Web designer and developer needs today, then it is surely this one.
Our new is available as a printed book, single eBook and as an Mobile eBook Bundle. The first and the last options include the brand new — four extra eBooks that contain the best articles on mobile on Smashing Magazine.
You will receive them right away after the purchase. Table of ContentsWhen setting up the concept of the book, we worked hard to ensure a delicate balance between basic knowledge and the current state of the art. Please note that changes to chapter titles are still possible.AUTHORCHAPTERDETAILSJeremy KeithForewordJeremy Keith has been around on the Web for a while and saw the emerging mobile medium from its earliest days. With his preface for the Mobile Book, Jeremy introduces us to this new facet of the Web and the new possibilities and challenges that the Mobile industry produces as a relatively young medium.Peter-Paul KochWhat’s Going on in Mobile?This chapter provides a general overview of what’s going in the mobile industry today, who are its main players and how they influence each other.
From a technical perspective, the chapter reviews the peculiarities of mobile networks and platforms, existing mobile browsers and guidelines for testing websites on mobile. You’ll understand the mobile market, how it works, what it involves and how it affects our daily work.Chapter keywords: mobile value chain, operators, device vendors, fragmentation, Android, iPhone, Windows Phone, OS vendors, proxy browsers, open device lab, mobile network.Stephanie RiegerThe Future of MobileThis chapter provides a glimpse of where the future of mobile might lead, and what technologies will lead us there.
These include new low-power computer chips, new display technologies, new APIs and the growing penetration of near field communication (NFC). But more important than the technologies themselves is how they will need to work together, enabling new and exciting ways to do business, to connect with friends and family and to interact with the world around us.Chapter keywords: connected devices, TVs, consumer customization, display technologies, RFID, NFC, Device APIs.Trent WaltonResponsive Design StrategiesThe main components of Responsive Web Design(RWD) — flexible grids, flexible images, and media queries — are just the tip of the iceberg. And with the ever-increasing number of devices flooding the market, RWD is the most effective way to address them all at once. This chapter by Trent Walton features strategies, techniques and design workflow tips on building effective and bulletproof responsive designs.Chapter keywords: image aspect ratios, resolution independence, breakpoints organization, vertical and em-based media queries, content choreography, image hierarchy, fluid type.Brad FrostResponsive Design PatternsAs Responsive Design continues to evolve, we’re confronted with difficult problems about how to create adaptive interfaces that look and function beautifully across many screen sizes and environments. How do we handle navigation that’s four levels deep?
This chapter features emerging responsive design patterns and explains how to use them meaningfully in your projects. Brad Frost provides useful tips and expert advice on various design elements covering everything from complex navigation to advanced data tables.Chapter keywords: style guides, layout, navigation, conditional loading, progressive disclosure, background images, icons, maps, type, carousels, accordions, forms, tables.Dave OlsenOptimization For MobileAlthough Responsive design per se has provided a great fundamental concept for designing mobile-optimized websites, the core ideas that make up these concepts pre-date the mobile revolution. In this chapter, Dave Olsen reviews what it takes to optimize mobile experiences in terms of performance. How do we keep responsive websites lightweight? What do we need to know about caching, lazy loading, latency? How can we start using RESS? Device detection or feature detection?
Also, how do we develop and test our websites for performance? This chapter answers all these questions and more.Chapter keywords: mobile performance, latency, localStorage, lazy loading, Data URI scheme, JS frameworks, RESS, browser detection, feature detection.Dennis KardysHands On Design for Mobile (UX Perspective)Mobile requires us to rethink the way we create, develop and build experiences for our users. In this chapter, you’ll look at some of the more glaring pitfalls to conventional processes, specifically as they pertain to how we design—and how we communicate design—for an increasingly mobile-accessed Web. You’ll learn about implementing and selling processes that support a realistic understanding of what it means to design with mobile in mind.Chapter keywords: psychology, contextual interviews, collaborative design workshops, design studio methods, sketching, wireframing, convergent prototyping.Josh ClarkDesigning With Gestures and TouchAmong the many new opportunities of the mobile medium are the capabilities of mobile devices. One of the major interaction changes, however, involves gestures and touch. In this chapter, Josh Clark explains how we can use them to improve the mobile user experience and provides concrete examples of implementations in real-life applications.From left to right: Jeremy Keith, Peter-Paul Koch, Stephanie Rieger, Trent Walton, Brad Frost, Dave Olsen, Dennis Kardys and Josh Clark.
Extras: The Mobile PlatformsThe book is currently being finished, yet we don’t know whether all chapters will fit into the printed book. However, the remaining chapters will be offered as an extra document that will be available to download along with the digital version of the book.AUTHORCHAPTERDETAILSGreg NudelmanRian van der MerweMobile UX Design PatternsThe key to using design patterns is not to get caught up in copying the exact implementations, but instead to witness the underlying reasons for why something works, and then adopt a unique design situation with authenticity, grace and vision. This chapter attempts to collect strategic patterns that reflect the underlying customer experience trends unique to the mobile environment, and use examples of particular implementations that call out important existing or emerging trends.Chapter keywords: faceted refinement, parallel search, zero results recovery, tap-ahead, engagement, rollaway dashboard menu, tabbed views, reading and pagination.Nathan BarryDeveloping and Designing for iOSAs an experienced designer of iPhone and iPad applications, Nathan Barry takes us on a detailed journey through the iOS platform. Starting with general culture and language of iOS, he moves to iOS design patterns, technical implementations in Xcode, the design and development process for new iOS apps as well as pricing, marketing and submission guidelines.
Each section is accompanied with examples, suggestions and best practices.Chapter keywords: mobile, user experience, native applications, native as culture, interaction design principles, responsive Web design.Remy SharpDeveloping and Debugging HTML5 AppsIf you’ve had some experience with debugging in mobile browsers, you’ll know that debugging in IE6 back in the day was easy. In this chapter, Remy Sharp explains the technical workflow for developing, testing and debugging your Web applications on mobile devices.
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